chiark / gitweb /
Change default FOV to look more natural
authordaid <daid303@gmail.com>
Tue, 17 Apr 2012 11:29:16 +0000 (13:29 +0200)
committerdaid <daid303@gmail.com>
Tue, 17 Apr 2012 11:29:16 +0000 (13:29 +0200)
Cura/gui/opengl.py
Cura/gui/preview3d.py

index 583b1414371c211f0c73bafe235423759eb4316d..54d0008d286877f9b3d37975988542b3e36e32f6 100644 (file)
@@ -32,7 +32,7 @@ def InitGL(window, view3D, zoom):
        glLoadIdentity()\r
        aspect = float(size.GetWidth()) / float(size.GetHeight())\r
        if view3D:\r
-               gluPerspective(90.0, aspect, 1.0, 1000.0)\r
+               gluPerspective(45.0, aspect, 1.0, 1000.0)\r
        else:\r
                glOrtho(-aspect, aspect, -1, 1, -1000.0, 1000.0)\r
 \r
index 58180ed9b10658986cc4f3feb97bcad419abcb77..14ef6b6061fc8583387ae0cb37e3b00f02db4525 100644 (file)
@@ -380,7 +380,7 @@ class PreviewGLCanvas(glcanvas.GLCanvas):
                wx.EVT_MOUSEWHEEL(self, self.OnMouseWheel)\r
                self.yaw = 30\r
                self.pitch = 60\r
-               self.zoom = 150\r
+               self.zoom = 300\r
                self.offsetX = 0\r
                self.offsetY = 0\r
                self.view3D = True\r