return r;
}
+
+int unlinkat_deallocate(int fd, const char *name, int flags) {
+ _cleanup_close_ int truncate_fd = -1;
+ struct stat st;
+ off_t l, bs;
+
+ /* Operates like unlinkat() but also deallocates the file contents if it is a regular file and there's no other
+ * link to it. This is useful to ensure that other processes that might have the file open for reading won't be
+ * able to keep the data pinned on disk forever. This call is particular useful whenever we execute clean-up
+ * jobs ("vacuuming"), where we want to make sure the data is really gone and the disk space released and
+ * returned to the free pool.
+ *
+ * Deallocation is preferably done by FALLOC_FL_PUNCH_HOLE|FALLOC_FL_KEEP_SIZE (đ) if supported, which means
+ * the file won't change size. That's a good thing since we shouldn't needlessly trigger SIGBUS in other
+ * programs that have mmap()ed the file. (The assumption here is that changing file contents to all zeroes
+ * underneath those programs is the better choice than simply triggering SIGBUS in them which truncation does.)
+ * However if hole punching is not implemented in the kernel or file system we'll fall back to normal file
+ * truncation (đĒ), as our goal of deallocating the data space trumps our goal of being nice to readers (đ).
+ *
+ * Note that we attempt deallocation, but failure to succeed with that is not considered fatal, as long as the
+ * primary job â to delete the file â is accomplished. */
+
+ if ((flags & AT_REMOVEDIR) == 0) {
+ truncate_fd = openat(fd, name, O_WRONLY|O_CLOEXEC|O_NOCTTY|O_NOFOLLOW|O_NONBLOCK);
+ if (truncate_fd < 0) {
+
+ /* If this failed because the file doesn't exist propagate the error right-away. Also,
+ * AT_REMOVEDIR wasn't set, and we tried to open the file for writing, which means EISDIR is
+ * returned when this is a directory but we are not supposed to delete those, hence propagate
+ * the error right-away too. */
+ if (IN_SET(errno, ENOENT, EISDIR))
+ return -errno;
+
+ if (errno != ELOOP) /* don't complain if this is a symlink */
+ log_debug_errno(errno, "Failed to open file '%s' for deallocation, ignoring: %m", name);
+ }
+ }
+
+ if (unlinkat(fd, name, flags) < 0)
+ return -errno;
+
+ if (truncate_fd < 0) /* Don't have a file handle, can't do more âšī¸ */
+ return 0;
+
+ if (fstat(truncate_fd, &st) < 0) {
+ log_debug_errno(errno, "Failed to stat file '%s' for deallocation, ignoring.", name);
+ return 0;
+ }
+
+ if (!S_ISREG(st.st_mode) || st.st_blocks == 0 || st.st_nlink > 0)
+ return 0;
+
+ /* If this is a regular file, it actually took up space on disk and there are no other links it's time to
+ * punch-hole/truncate this to release the disk space. */
+
+ bs = MAX(st.st_blksize, 512);
+ l = DIV_ROUND_UP(st.st_size, bs) * bs; /* Round up to next block size */
+
+ if (fallocate(truncate_fd, FALLOC_FL_PUNCH_HOLE|FALLOC_FL_KEEP_SIZE, 0, l) >= 0)
+ return 0; /* Successfully punched a hole! đ */
+
+ /* Fall back to truncation */
+ if (ftruncate(truncate_fd, 0) < 0) {
+ log_debug_errno(errno, "Failed to truncate file to 0, ignoring: %m");
+ return 0;
+ }
+
+ return 0;
+}
assert_se(timespec_load(&st.st_mtim) == test_mtime);
}
+static void test_unlinkat_deallocate(void) {
+ _cleanup_free_ char *p = NULL;
+ _cleanup_close_ int fd = -1;
+ struct stat st;
+
+ assert_se(tempfn_random_child(NULL, "unlink-deallocation", &p) >= 0);
+
+ fd = open(p, O_WRONLY|O_CLOEXEC|O_CREAT|O_EXCL, 0600);
+ assert_se(fd >= 0);
+
+ assert_se(write(fd, "hallo\n", 6) == 6);
+
+ assert_se(fstat(fd, &st) >= 0);
+ assert_se(st.st_size == 6);
+ assert_se(st.st_blocks > 0);
+ assert_se(st.st_nlink == 1);
+
+ assert_se(unlinkat_deallocate(AT_FDCWD, p, 0) >= 0);
+
+ assert_se(fstat(fd, &st) >= 0);
+ assert_se(IN_SET(st.st_size, 0, 6)); /* depending on whether hole punching worked the size will be 6 (it worked) or 0 (we had to resort to truncation) */
+ assert_se(st.st_blocks == 0);
+ assert_se(st.st_nlink == 0);
+}
+
int main(int argc, char *argv[]) {
test_unlink_noerrno();
test_get_files_in_directory();
test_access_fd();
#endif // 0
test_touch_file();
+ test_unlinkat_deallocate();
return 0;
}