Turn taking
-----------
-In all but the last round: [??? insert Ben's version here]
In all but the last round:
If everyone is waiting for someone else to decide whether to draw, the
person with the emptiest pot chooses (and if necessary draws) first.
+Ties are broken by the Fortune Teller card turn order.
+
+[Rationale: the official rule suffers from a perverse incentive.
+This rule approximates natural player behaviour, formalising the edge
+case.]
Greens
------
When a green chip talks about "the last or second-last chip in your
post", apply the rule for each of the last *three* chips, not just the
-lst *two*.
+last *two*.
+
+[Rationale: Greens seem not to come up. In my experience, even with
+this change they are still quite weak.]
Test tubes vs pot droplet vs rats
---------------------------------
*before* drawing the Fortune Teller card; but its position is adjusted
again as necessary *after* (or as a result of) the Fortune Teller
card, as usual. (ii) If you advance your pot droplet and have your
-rat counter in the pot, advance your rat counter too.
+rat in the pot, advance your rat too.
-Locoweed book [???] "last coloured chip"
-----------------------------------------
+[Rationale: test tube droplets seem overpowered.]
+
+Locoweed book VI "last coloured chip"
+-------------------------------------
This chip costs 9, not 10.
+
+[Rationale: This chip is hardly ever a good buy at 10.]