chiark / gitweb /
Hide the shader editor behind shift-f3
authordaid303 <daid303@gmail.com>
Wed, 3 Apr 2013 14:14:44 +0000 (16:14 +0200)
committerdaid303 <daid303@gmail.com>
Wed, 3 Apr 2013 14:14:44 +0000 (16:14 +0200)
Cura/gui/sceneView.py

index 9bcc6d21a1136658f7c7ecb7ce9838bef80f5f5f..ea27dcdf71c209e710b47cd6a4f91ae50d65c86d 100644 (file)
@@ -191,7 +191,7 @@ class SceneView(openglGui.glGuiPanel):
                                self._deleteObject(self._selectedObj)
                                self.Refresh()
 
-               if keyCode == wx.WXK_F3:
+               if keyCode == wx.WXK_F3 and wx.GetKeyState(wx.WXK_SHIFT):
                        shaderEditor(self, self.ShaderUpdate, self._objectLoadShader.getVertexShader(), self._objectLoadShader.getFragmentShader())
 
        def ShaderUpdate(self, v, f):