+ while time.time() - gcodeGenStartTime < 0.1 and self.gcodeQuickDisplayListMade < len(self.parent.gcode.layerList):
+ if len(self.gcodeQuickDisplayList) == self.gcodeQuickDisplayListMade:
+ self.gcodeQuickDisplayList.append(glGenLists(1))
+ glNewList(self.gcodeQuickDisplayList[self.gcodeQuickDisplayListMade], GL_COMPILE)
+ opengl.DrawGCodeLayer(self.parent.gcode.layerList[self.gcodeQuickDisplayListMade], True)
+ glEndList()
+ self.gcodeQuickDisplayListMade += 1