X-Git-Url: http://www.chiark.greenend.org.uk/ucgi/~ianmdlvl/git?a=blobdiff_plain;f=src%2Fudev%2Frules%2F78-sound-card.rules;fp=src%2Fudev%2Frules%2F78-sound-card.rules;h=e564441893c8d6de7a6b61c788127c6c1d33ee02;hb=19c5f19d69bb5f520fa7213239490c55de06d99d;hp=0000000000000000000000000000000000000000;hpb=3eff4208ffecedd778fec260f0d4b18e94dab443;p=elogind.git diff --git a/src/udev/rules/78-sound-card.rules b/src/udev/rules/78-sound-card.rules new file mode 100644 index 000000000..e56444189 --- /dev/null +++ b/src/udev/rules/78-sound-card.rules @@ -0,0 +1,89 @@ +# do not edit this file, it will be overwritten on update + +SUBSYSTEM!="sound", GOTO="sound_end" + +ACTION=="add|change", KERNEL=="controlC*", ATTR{../uevent}="change" +ACTION!="change", GOTO="sound_end" + +# Ok, we probably need a little explanation here for what the two lines above +# are good for. +# +# The story goes like this: when ALSA registers a new sound card it emits a +# series of 'add' events to userspace, for the main card device and for all the +# child device nodes that belong to it. udev relays those to applications, +# however only maintains the order between father and child, but not between +# the siblings. The control device node creation can be used as synchronization +# point. All other devices that belong to a card are created in the kernel +# before it. However unfortunately due to the fact that siblings are forwarded +# out of order by udev this fact is lost to applications. +# +# OTOH before an application can open a device it needs to make sure that all +# its device nodes are completely created and set up. +# +# As a workaround for this issue we have added the udev rule above which will +# generate a 'change' event on the main card device from the 'add' event of the +# card's control device. Due to the ordering semantics of udev this event will +# only be relayed after all child devices have finished processing properly. +# When an application needs to listen for appearing devices it can hence look +# for 'change' events only, and ignore the actual 'add' events. +# +# When the application is initialized at the same time as a device is plugged +# in it may need to figure out if the 'change' event has already been triggered +# or not for a card. To find that out we store the flag environment variable +# SOUND_INITIALIZED on the device which simply tells us if the card 'change' +# event has already been processed. + +KERNEL!="card*", GOTO="sound_end" + +ENV{SOUND_INITIALIZED}="1" + +SUBSYSTEMS=="usb", IMPORT{builtin}="usb_id" +SUBSYSTEMS=="usb", IMPORT{builtin}="usb-db" +SUBSYSTEMS=="usb", GOTO="skip_pci" + +SUBSYSTEMS=="firewire", ATTRS{vendor_name}=="?*", ATTRS{model_name}=="?*", \ + ENV{ID_BUS}="firewire", ENV{ID_VENDOR}="$attr{vendor_name}", ENV{ID_MODEL}="$attr{model_name}" +SUBSYSTEMS=="firewire", ATTRS{guid}=="?*", ENV{ID_ID}="firewire-$attr{guid}" +SUBSYSTEMS=="firewire", GOTO="skip_pci" + + +SUBSYSTEMS=="pci", IMPORT{builtin}="pci-db" +SUBSYSTEMS=="pci", ENV{ID_BUS}="pci", ENV{ID_VENDOR_ID}="$attr{vendor}", ENV{ID_MODEL_ID}="$attr{device}" + +LABEL="skip_pci" + +ENV{ID_SERIAL}=="?*", ENV{ID_USB_INTERFACE_NUM}=="?*", ENV{ID_ID}="$env{ID_BUS}-$env{ID_SERIAL}-$env{ID_USB_INTERFACE_NUM}-$attr{id}" +ENV{ID_SERIAL}=="?*", ENV{ID_USB_INTERFACE_NUM}=="", ENV{ID_ID}="$env{ID_BUS}-$env{ID_SERIAL}-$attr{id}" + +IMPORT{builtin}="path_id" + +# The values used here for $SOUND_FORM_FACTOR and $SOUND_CLASS should be kept +# in sync with those defined for PulseAudio's src/pulse/proplist.h +# PA_PROP_DEVICE_FORM_FACTOR, PA_PROP_DEVICE_CLASS properties. + +# If the first PCM device of this card has the pcm class 'modem', then the card is a modem +ATTR{pcmC%nD0p/pcm_class}=="modem", ENV{SOUND_CLASS}="modem", GOTO="sound_end" + +# Identify cards on the internal PCI bus as internal +SUBSYSTEMS=="pci", DEVPATH=="*/0000:00:??.?/sound/*", ENV{SOUND_FORM_FACTOR}="internal", GOTO="sound_end" + +# Devices that also support Image/Video interfaces are most likely webcams +SUBSYSTEMS=="usb", ENV{ID_USB_INTERFACES}=="*:0e????:*", ENV{SOUND_FORM_FACTOR}="webcam", GOTO="sound_end" + +# Matching on the model strings is a bit ugly, I admit +ENV{ID_MODEL}=="*[Ss]peaker*", ENV{SOUND_FORM_FACTOR}="speaker", GOTO="sound_end" +ENV{ID_MODEL_FROM_DATABASE}=="*[Ss]peaker*", ENV{SOUND_FORM_FACTOR}="speaker", GOTO="sound_end" + +ENV{ID_MODEL}=="*[Hh]eadphone*", ENV{SOUND_FORM_FACTOR}="headphone", GOTO="sound_end" +ENV{ID_MODEL_FROM_DATABASE}=="*[Hh]eadphone*", ENV{SOUND_FORM_FACTOR}="headphone", GOTO="sound_end" + +ENV{ID_MODEL}=="*[Hh]eadset*", ENV{SOUND_FORM_FACTOR}="headset", GOTO="sound_end" +ENV{ID_MODEL_FROM_DATABASE}=="*[Hh]eadset*", ENV{SOUND_FORM_FACTOR}="headset", GOTO="sound_end" + +ENV{ID_MODEL}=="*[Hh]andset*", ENV{SOUND_FORM_FACTOR}="handset", GOTO="sound_end" +ENV{ID_MODEL_FROM_DATABASE}=="*[Hh]andset*", ENV{SOUND_FORM_FACTOR}="handset", GOTO="sound_end" + +ENV{ID_MODEL}=="*[Mm]icrophone*", ENV{SOUND_FORM_FACTOR}="microphone", GOTO="sound_end" +ENV{ID_MODEL_FROM_DATABASE}=="*[Mm]icrophone*", ENV{SOUND_FORM_FACTOR}="microphone", GOTO="sound_end" + +LABEL="sound_end"