X-Git-Url: http://www.chiark.greenend.org.uk/ucgi/~ianmdlvl/git?a=blobdiff_plain;f=README;h=5c5af4170834c60bce5bd2c7376512cc0bc294b8;hb=HEAD;hp=36ca447f5b52219105e774760a47e68e5ec48767;hpb=381c986cf1e86167177d22cef626bc027ab39ab0;p=reprap-play.git diff --git a/README b/README index 36ca447..5c5af41 100644 --- a/README +++ b/README @@ -1,22 +1,23 @@ +# Diziet's (Ian Jackson)'s 3D models + This directory contains source code a number of objects of various kinds, and a simple build system. -In general for a simple file FOO.scad you can say `make FOO.stl'. - +In general for a simple file `FOO.scad` you can say `make FOO.stl'. More complicated files contain source code for multiple related parts. The actual objects which might be printed or previewed are indicated -in the source code with `///toplevel'. For a complicated file -BAR.scad you can generate simple template openscad files, one for each -such object, with `make BAR.auto.scads'. And you can make all the -corresponding .stl files with `make BAR.auto.stls'. - +in the source code with `////toplevel`. For a complicated file +`BAR.scad` you can generate simple template openscad files, one for each +such object, with `make BAR.auto.scads`. And you can make all the +corresponding `.stl` files with `make BAR.auto.stls`. -Many objects have `slop' in them, which represents an amount by which +Many objects have "slop" in them, which represents an amount by which holes or gaps are bigger, in order to make things fit well. You will need to examine the openscad source or play around with previews to see which slop does what. +# Copyright Unless otherwise noted every object and file here is: