assert(t);
}
-static int timer_init(Unit *u) {
- int r;
-
- assert(u);
-
- /* Make sure this config file actually exists */
-
- if ((r = unit_load_fragment_and_dropin(u)) <= 0)
- return r < 0 ? r : -ENOENT;
-
- return 0;
-}
-
static UnitActiveState timer_active_state(Unit *u) {
static const UnitActiveState table[_TIMER_STATE_MAX] = {
const UnitVTable timer_vtable = {
.suffix = ".timer",
- .init = timer_init,
+ .load = unit_load_fragment_and_dropin,
.done = timer_done,
.active_state = timer_active_state