enum UnitActiveState {
UNIT_ACTIVE,
- UNIT_ACTIVE_RELOADING,
+ UNIT_RELOADING,
UNIT_INACTIVE,
+ UNIT_MAINTENANCE,
UNIT_ACTIVATING,
UNIT_DEACTIVATING,
_UNIT_ACTIVE_STATE_MAX,
};
static inline bool UNIT_IS_ACTIVE_OR_RELOADING(UnitActiveState t) {
- return t == UNIT_ACTIVE || t == UNIT_ACTIVE_RELOADING;
+ return t == UNIT_ACTIVE || t == UNIT_RELOADING;
}
static inline bool UNIT_IS_ACTIVE_OR_ACTIVATING(UnitActiveState t) {
- return t == UNIT_ACTIVE || t == UNIT_ACTIVATING || t == UNIT_ACTIVE_RELOADING;
+ return t == UNIT_ACTIVE || t == UNIT_ACTIVATING || t == UNIT_RELOADING;
}
static inline bool UNIT_IS_INACTIVE_OR_DEACTIVATING(UnitActiveState t) {
- return t == UNIT_INACTIVE || t == UNIT_DEACTIVATING;
+ return t == UNIT_INACTIVE || t == UNIT_MAINTENANCE || t == UNIT_DEACTIVATING;
+}
+
+static inline bool UNIT_IS_INACTIVE_OR_MAINTENANCE(UnitActiveState t) {
+ return t == UNIT_INACTIVE || t == UNIT_MAINTENANCE;
}
enum UnitDependency {
UnitLoadState load_state;
Unit *merged_into;
- /* Refuse manual starting, allow starting only indirectly via dependency. */
- bool only_by_dependency;
-
char *id; /* One name is special because we use it for identification. Points to an entry in the names set */
char *instance;
* the job for it */
Job *job;
- timestamp inactive_exit_timestamp;
- timestamp active_enter_timestamp;
- timestamp active_exit_timestamp;
- timestamp inactive_enter_timestamp;
+ dual_timestamp inactive_exit_timestamp;
+ dual_timestamp active_enter_timestamp;
+ dual_timestamp active_exit_timestamp;
+ dual_timestamp inactive_enter_timestamp;
/* Counterparts in the cgroup filesystem */
CGroupBonding *cgroup_bondings;
/* Garbage collect us we nobody wants or requires us anymore */
bool stop_when_unneeded;
+ /* Refuse manual starting, allow starting only indirectly via dependency. */
+ bool only_by_dependency;
+
+ /* Create default depedencies */
+ bool default_dependencies;
+
/* When deserializing, temporarily store the job type for this
* unit here, if there was a job scheduled */
int deserialized_job; /* This is actually of type JobType */
void (*bus_query_pid_done)(Unit *u, const char *name, pid_t pid);
/* Called for each message received on the bus */
- DBusHandlerResult (*bus_message_handler)(Unit *u, DBusMessage *message);
+ DBusHandlerResult (*bus_message_handler)(Unit *u, DBusConnection *c, DBusMessage *message);
/* This is called for each unit type and should be used to
* enumerate existing devices and load them. However,
/* Exclude from isolation requests */
bool no_isolate:1;
+
+ /* Show status updates on the console */
+ bool show_status:1;
};
extern const UnitVTable * const unit_vtable[_UNIT_TYPE_MAX];
/* For casting a unit into the various unit types */
#define DEFINE_CAST(UPPERCASE, MixedCase) \
static inline MixedCase* UPPERCASE(Unit *u) { \
- if (!u || u->meta.type != UNIT_##UPPERCASE) \
+ if (_unlikely_(!u || u->meta.type != UNIT_##UPPERCASE)) \
return NULL; \
\
return (MixedCase*) u; \
}
/* For casting the various unit types into a unit */
-#define UNIT(u) ((Unit*) (u))
+#define UNIT(u) ((Unit*) (&(u)->meta))
DEFINE_CAST(SOCKET, Socket);
DEFINE_CAST(TIMER, Timer);
int unit_add_name(Unit *u, const char *name);
int unit_add_dependency(Unit *u, UnitDependency d, Unit *other, bool add_reference);
+int unit_add_two_dependencies(Unit *u, UnitDependency d, UnitDependency e, Unit *other, bool add_reference);
+
int unit_add_dependency_by_name(Unit *u, UnitDependency d, const char *name, const char *filename, bool add_reference);
+int unit_add_two_dependencies_by_name(Unit *u, UnitDependency d, UnitDependency e, const char *name, const char *path, bool add_reference);
+
int unit_add_dependency_by_name_inverse(Unit *u, UnitDependency d, const char *name, const char *filename, bool add_reference);
+int unit_add_two_dependencies_by_name_inverse(Unit *u, UnitDependency d, UnitDependency e, const char *name, const char *path, bool add_reference);
int unit_add_exec_dependencies(Unit *u, ExecContext *c);
int unit_coldplug(Unit *u);
+void unit_status_printf(Unit *u, const char *format, ...);
+
const char *unit_type_to_string(UnitType i);
UnitType unit_type_from_string(const char *s);