if (target->meta.type != UNIT_TARGET)
return 0;
- /* Only add the dependency if boths units are loaded, so that
+ /* Only add the dependency if both units are loaded, so that
* that loop check below is reliable */
if (u->meta.load_state != UNIT_LOADED ||
target->meta.load_state != UNIT_LOADED)
job_add_to_run_queue(u->meta.job);
/* Let's check whether this state change constitutes a
- * finished job, or maybe cotradicts a running job and
+ * finished job, or maybe contradicts a running job and
* hence needs to invalidate jobs. */
switch (u->meta.job->type) {