#define LONG(x) ((x)/BITS_PER_LONG)
#define test_bit(bit, array) ((array[LONG(bit)] >> OFF(bit)) & 1)
-#pragma GCC diagnostic push
-#pragma GCC diagnostic ignored "-Wformat-nonliteral"
/*
* Read a capability attribute and return bitmask.
* @param dev udev_device
/* skip over leading zeros */
while (bitmask[val-1] == 0 && val > 0)
--val;
- for (i = 0; i < val; ++i)
+ for (i = 0; i < val; ++i) {
+ DISABLE_WARNING_FORMAT_NONLITERAL;
log_debug(text, i * BITS_PER_LONG, bitmask[i]);
+ REENABLE_WARNING;
+ }
}
}
-#pragma GCC diagnostic pop
/* pointer devices */
static void test_pointers (struct udev_device *dev,
udev_builtin_add_property(dev, test, "ID_INPUT_TABLET", "1");
else if (test_bit (BTN_TOOL_FINGER, bitmask_key) && !test_bit (BTN_TOOL_PEN, bitmask_key))
is_touchpad = 1;
- else if (test_bit (BTN_TRIGGER, bitmask_key) ||
- test_bit (BTN_A, bitmask_key) ||
- test_bit (BTN_1, bitmask_key))
- udev_builtin_add_property(dev, test, "ID_INPUT_JOYSTICK", "1");
else if (test_bit (BTN_MOUSE, bitmask_key))
/* This path is taken by VMware's USB mouse, which has
* absolute axes, but no touch/pressure button. */
is_mouse = 1;
else if (test_bit (BTN_TOUCH, bitmask_key))
udev_builtin_add_property(dev, test, "ID_INPUT_TOUCHSCREEN", "1");
+ /* joysticks don't necessarily have to have buttons; e. g.
+ * rudders/pedals are joystick-like, but buttonless; they have
+ * other fancy axes */
+ else if (test_bit (BTN_TRIGGER, bitmask_key) ||
+ test_bit (BTN_A, bitmask_key) ||
+ test_bit (BTN_1, bitmask_key) ||
+ test_bit (ABS_RX, bitmask_abs) ||
+ test_bit (ABS_RY, bitmask_abs) ||
+ test_bit (ABS_RZ, bitmask_abs) ||
+ test_bit (ABS_THROTTLE, bitmask_abs) ||
+ test_bit (ABS_RUDDER, bitmask_abs) ||
+ test_bit (ABS_WHEEL, bitmask_abs) ||
+ test_bit (ABS_GAS, bitmask_abs) ||
+ test_bit (ABS_BRAKE, bitmask_abs))
+ udev_builtin_add_property(dev, test, "ID_INPUT_JOYSTICK", "1");
}
if (test_bit (EV_REL, bitmask_ev) &&