return r;
/* This is a new unit? Then let's add in some extras */
- if (u->meta.load_state == UNIT_LOADED) {
- if (u->meta.default_dependencies)
+ if (u->load_state == UNIT_LOADED) {
+ if (u->default_dependencies)
if ((r = target_add_default_dependencies(t)) < 0)
return r;
}
const UnitVTable target_vtable = {
.suffix = ".target",
+ .object_size = sizeof(Target),
+ .sections =
+ "Unit\0"
+ "Target\0"
+ "Install\0",
.load = target_load,
.coldplug = target_coldplug,