static const UnitActiveState state_translation_table[_SWAP_STATE_MAX] = {
[SWAP_DEAD] = UNIT_INACTIVE,
[SWAP_ACTIVE] = UNIT_ACTIVE,
- [SWAP_MAINTENANCE] = UNIT_INACTIVE
+ [SWAP_MAINTENANCE] = UNIT_MAINTENANCE
};
static void swap_init(Unit *u) {
if (!path_startswith(s->what, m->where))
return 0;
- if ((r = unit_add_dependency(UNIT(m), UNIT_BEFORE, UNIT(s), true)) < 0)
- return r;
-
- if ((r = unit_add_dependency(UNIT(s), UNIT_REQUIRES, UNIT(m), true)) < 0)
+ if ((r = unit_add_two_dependencies(UNIT(s), UNIT_AFTER, UNIT_REQUIRES, UNIT(m), true)) < 0)
return r;
return 0;
else
return 0;
- if ((r = manager_load_unit(s->meta.manager, SPECIAL_SWAP_TARGET, NULL, &tu)) < 0)
+ if ((r = manager_load_unit(s->meta.manager, SPECIAL_SWAP_TARGET, NULL, NULL, &tu)) < 0)
return r;
if (!p->noauto && p->handle && s->meta.manager->running_as == MANAGER_SYSTEM)
return unit_add_dependency(UNIT(s), UNIT_BEFORE, tu, true);
}
+static int swap_add_default_dependencies(Swap *s) {
+ int r;
+
+ assert(s);
+
+ if (s->meta.manager->running_as == MANAGER_SYSTEM) {
+
+ if ((r = unit_add_dependency_by_name(UNIT(s), UNIT_AFTER, SPECIAL_SYSINIT_TARGET, NULL, true)) < 0)
+ return r;
+
+ /* Note that by default we don't disable swap devices
+ * on shutdown. i.e. there is no umount.target
+ * conflicts here. */
+ }
+
+ return 0;
+}
+
static int swap_verify(Swap *s) {
bool b;
char *e;
- if (UNIT(s)->meta.load_state != UNIT_LOADED)
+ if (s->meta.load_state != UNIT_LOADED)
return 0;
if (!(e = unit_name_from_path(s->what, ".swap")))
free(e);
if (!b) {
- log_error("%s: Value of \"What\" and unit name do not match, not loading.\n", UNIT(s)->meta.id);
+ log_error("%s: Value of \"What\" and unit name do not match, not loading.\n", s->meta.id);
return -EINVAL;
}
if ((r = swap_add_target_links(s)) < 0)
return r;
+
+ if (s->meta.default_dependencies)
+ if ((r = swap_add_default_dependencies(s)) < 0)
+ return r;
}
return swap_verify(s);
if (state != old_state)
log_debug("%s changed %s -> %s",
- UNIT(s)->meta.id,
+ s->meta.id,
swap_state_to_string(old_state),
swap_state_to_string(state));
.no_instances = true,
.no_isolate = true,
+ .show_status = true,
.init = swap_init,
.load = swap_load,