#include <net/if.h>
#include <asm/types.h>
#include <linux/netlink.h>
+#include <linux/if_packet.h>
#include "macro.h"
#include "util.h"
union sockaddr_union {
struct sockaddr sa;
- struct sockaddr_in in4;
+ struct sockaddr_in in;
struct sockaddr_in6 in6;
struct sockaddr_un un;
struct sockaddr_nl nl;
struct sockaddr_storage storage;
+ struct sockaddr_ll ll;
};
typedef struct SocketAddress {
int socket_address_listen(
const SocketAddress *a,
+ int flags,
int backlog,
SocketAddressBindIPv6Only only,
const char *bind_to_device,
bool transparent,
mode_t directory_mode,
mode_t socket_mode,
- const char *label,
- int *ret);
+ const char *label);
+int make_socket_fd(int log_level, const char* address, int flags);
bool socket_address_is(const SocketAddress *a, const char *s, int type);
bool socket_address_is_netlink(const SocketAddress *a, const char *s);
bool socket_address_matches_fd(const SocketAddress *a, int fd);
-int make_socket_fd(const char* address, int flags);
-
bool socket_address_equal(const SocketAddress *a, const SocketAddress *b) _pure_;
const char* socket_address_get_path(const SocketAddress *a);
+bool socket_ipv6_is_supported(void);
+
+int sockaddr_pretty(const struct sockaddr *_sa, socklen_t salen, bool translate_ipv6, char **ret);
+int getpeername_pretty(int fd, char **ret);
+int getsockname_pretty(int fd, char **ret);
+
const char* socket_address_bind_ipv6_only_to_string(SocketAddressBindIPv6Only b) _const_;
SocketAddressBindIPv6Only socket_address_bind_ipv6_only_from_string(const char *s) _pure_;
int netlink_family_to_string_alloc(int b, char **s);
-int netlink_family_from_string(const char *s);
-
-bool socket_ipv6_is_supported(void);
+int netlink_family_from_string(const char *s) _pure_;