#include <sys/socket.h>
#include <netinet/in.h>
#include <sys/un.h>
-#include <net/if.h>
#include <asm/types.h>
#include <linux/netlink.h>
#include <linux/if_packet.h>
struct sockaddr_ll ll;
};
+union in_addr_union {
+ struct in_addr in;
+ struct in6_addr in6;
+};
+
typedef struct SocketAddress {
union sockaddr_union sockaddr;
int socket_address_parse_netlink(SocketAddress *a, const char *s);
int socket_address_print(const SocketAddress *a, char **p);
int socket_address_verify(const SocketAddress *a) _pure_;
+int socket_address_unlink(SocketAddress *a);
bool socket_address_can_accept(const SocketAddress *a) _pure_;
int netlink_family_to_string_alloc(int b, char **s);
int netlink_family_from_string(const char *s) _pure_;
+
+int in_addr_null(unsigned family, union in_addr_union *u);
+int in_addr_equal(unsigned family, union in_addr_union *a, union in_addr_union *b);
+int in_addr_prefix_intersect(unsigned family, const union in_addr_union *a, unsigned aprefixlen, const union in_addr_union *b, unsigned bprefixlen);
+int in_addr_prefix_next(unsigned family, union in_addr_union *u, unsigned prefixlen);
+int in_addr_to_string(unsigned family, const union in_addr_union *u, char **ret);
+int in_addr_from_string(unsigned family, const char *s, union in_addr_union *ret);