typedef struct {
char *name;
char *path;
+ char *user;
char **aliases;
char **wanted_by;
int unit_file_preset(UnitFileScope scope, bool runtime, const char *root_dir, char *files[], bool force, UnitFileChange **changes, unsigned *n_changes);
int unit_file_mask(UnitFileScope scope, bool runtime, const char *root_dir, char *files[], bool force, UnitFileChange **changes, unsigned *n_changes);
int unit_file_unmask(UnitFileScope scope, bool runtime, const char *root_dir, char *files[], UnitFileChange **changes, unsigned *n_changes);
+int unit_file_set_default(UnitFileScope scope, const char *root_dir, const char *file, bool force, UnitFileChange **changes, unsigned *n_changes);
+int unit_file_get_default(UnitFileScope scope, const char *root_dir, char **name);
UnitFileState unit_file_get_state(UnitFileScope scope, const char *root_dir, const char *filename);
int unit_file_query_preset(UnitFileScope scope, const char *name);
-const char *unit_file_state_to_string(UnitFileState s);
-UnitFileState unit_file_state_from_string(const char *s);
+const char *unit_file_state_to_string(UnitFileState s) _const_;
+UnitFileState unit_file_state_from_string(const char *s) _pure_;
-const char *unit_file_change_type_to_string(UnitFileChangeType s);
-UnitFileChangeType unit_file_change_type_from_string(const char *s);
+const char *unit_file_change_type_to_string(UnitFileChangeType s) _const_;
+UnitFileChangeType unit_file_change_type_from_string(const char *s) _pure_;