EXIT_PERSONALITY, /* 230 */
EXIT_APPARMOR_PROFILE,
EXIT_ADDRESS_FAMILIES,
- EXIT_RUNTIME_DIRECTORY
+ EXIT_RUNTIME_DIRECTORY,
+ EXIT_MAKE_STARTER,
+ EXIT_CHOWN,
} ExitStatus;
typedef enum ExitStatusLevel {
} ExitStatusLevel;
typedef struct ExitStatusSet {
- Set *code;
+ Set *status;
Set *signal;
} ExitStatusSet;
bool is_clean_exit(int code, int status, ExitStatusSet *success_status);
bool is_clean_exit_lsb(int code, int status, ExitStatusSet *success_status);
+
+void exit_status_set_free(ExitStatusSet *x);
+bool exit_status_set_is_empty(ExitStatusSet *x);