/*-*- Mode: C; c-basic-offset: 8; indent-tabs-mode: nil -*-*/
-#ifndef foologindsessionhfoo
-#define foologindsessionhfoo
+#pragma once
/***
This file is part of systemd.
***/
typedef struct Session Session;
+typedef enum KillWho KillWho;
#include "list.h"
#include "util.h"
#include "logind-seat.h"
#include "logind-user.h"
-typedef enum SessionType {
- SESSION_UNSPECIFIED,
- SESSION_TTY,
- SESSION_X11,
- _SESSION_TYPE_MAX,
- _SESSION_TYPE_INVALID = -1
-} SessionType;
+typedef enum SessionState {
+ SESSION_ONLINE, /* Logged in */
+ SESSION_ACTIVE, /* Logged in and in the fg */
+ SESSION_CLOSING, /* Logged out, but processes still remain */
+ _SESSION_STATE_MAX,
+ _SESSION_STATE_INVALID = -1
+} SessionState;
typedef enum SessionClass {
SESSION_USER,
SESSION_GREETER,
SESSION_LOCK_SCREEN,
+ SESSION_BACKGROUND,
_SESSION_CLASS_MAX,
_SESSION_CLASS_INVALID = -1
} SessionClass;
-typedef enum KillWho {
+typedef enum SessionType {
+ SESSION_UNSPECIFIED,
+ SESSION_TTY,
+ SESSION_X11,
+ _SESSION_TYPE_MAX,
+ _SESSION_TYPE_INVALID = -1
+} SessionType;
+
+enum KillWho {
KILL_LEADER,
KILL_ALL,
_KILL_WHO_MAX,
_KILL_WHO_INVALID = -1
-} KillWho;
+};
struct Session {
Manager *manager;
char *remote_host;
char *service;
+ char *slice;
int vtnr;
Seat *seat;
LIST_FIELDS(Session, gc_queue);
};
-Session *session_new(Manager *m, User *u, const char *id);
+Session *session_new(Manager *m, const char *id);
void session_free(Session *s);
+void session_set_user(Session *s, User *u);
int session_check_gc(Session *s, bool drop_not_started);
void session_add_to_gc_queue(Session *s);
int session_activate(Session *s);
char *session_bus_path(Session *s);
+SessionState session_get_state(Session *u);
+
extern const DBusObjectPathVTable bus_session_vtable;
int session_send_signal(Session *s, bool new_session);
int session_send_changed(Session *s, const char *properties);
int session_send_lock(Session *s, bool lock);
+int session_send_lock_all(Manager *m, bool lock);
-const char* session_type_to_string(SessionType t);
-SessionType session_type_from_string(const char *s);
+const char* session_state_to_string(SessionState t) _const_;
+SessionState session_state_from_string(const char *s) _pure_;
-const char* session_class_to_string(SessionClass t);
-SessionClass session_class_from_string(const char *s);
+const char* session_type_to_string(SessionType t) _const_;
+SessionType session_type_from_string(const char *s) _pure_;
-const char *kill_who_to_string(KillWho k);
-KillWho kill_who_from_string(const char *s);
+const char* session_class_to_string(SessionClass t) _const_;
+SessionClass session_class_from_string(const char *s) _pure_;
-#endif
+const char *kill_who_to_string(KillWho k) _const_;
+KillWho kill_who_from_string(const char *s) _pure_;