const char *class;
const char *state;
const char *scope;
+ const char *desktop;
} SessionStatusInfo;
typedef struct UserStatusInfo {
{ "RemoteHost", "s", NULL, offsetof(SessionStatusInfo, remote_host) },
{ "RemoteUser", "s", NULL, offsetof(SessionStatusInfo, remote_user) },
{ "Service", "s", NULL, offsetof(SessionStatusInfo, service) },
+ { "Desktop", "s", NULL, offsetof(SessionStatusInfo, desktop) },
{ "Type", "s", NULL, offsetof(SessionStatusInfo, type) },
{ "Class", "s", NULL, offsetof(SessionStatusInfo, class) },
{ "Scope", "s", NULL, offsetof(SessionStatusInfo, scope) },
printf("\n");
} else if (i.type) {
- printf("\t Type: %s\n", i.type);
+ printf("\t Type: %s", i.type);
if (i.class)
printf("; class %s", i.class);
+
+ printf("\n");
} else if (i.class)
printf("\t Class: %s\n", i.class);
+ if (!isempty(i.desktop))
+ printf("\t Desktop: %s\n", i.desktop);
+
if (i.state)
printf("\t State: %s\n", i.state);