[UNIT_TRIGGERS] = UNIT_TRIGGERED_BY,
[UNIT_TRIGGERED_BY] = UNIT_TRIGGERS,
[UNIT_PROPAGATES_RELOAD_TO] = UNIT_RELOAD_PROPAGATED_FROM,
- [UNIT_RELOAD_PROPAGATED_FROM] = UNIT_PROPAGATES_RELOAD_TO
+ [UNIT_RELOAD_PROPAGATED_FROM] = UNIT_PROPAGATES_RELOAD_TO,
+ [UNIT_PART_OF] = UNIT_CONSISTS_OF
};
int r, q = 0, v = 0, w = 0;
return 0;
}
-int unit_patch_working_directory(Unit *u, ExecContext *c) {
+int unit_exec_context_defaults(Unit *u, ExecContext *c) {
+ unsigned i;
+ int r;
+
assert(u);
assert(c);
- if (u->manager->running_as != MANAGER_USER)
- return 0;
+ /* This only copies in the ones that need memory */
- if (c->working_directory)
- return 0;
+ for (i = 0; i < RLIMIT_NLIMITS; i++)
+ if (u->manager->rlimit[i] && !c->rlimit[i]) {
+ c->rlimit[i] = newdup(struct rlimit, u->manager->rlimit[i], 1);
+ if (!c->rlimit[i])
+ return -ENOMEM;
+ }
+
+ if (u->manager->running_as == MANAGER_USER &&
+ !c->working_directory) {
- return get_home_dir(&c->working_directory);
+ r = get_home_dir(&c->working_directory);
+ if (r < 0)
+ return r;
+ }
+
+ return 0;
}
static const char* const unit_active_state_table[_UNIT_ACTIVE_STATE_MAX] = {