if (r < 0)
continue;
- if (!initial && v->next_elapse < ts.realtime) {
- v->disabled = true;
- continue;
- }
-
if (!found_realtime)
t->next_elapse_realtime = v->next_elapse;
else
case TIMER_UNIT_ACTIVE:
- if (UNIT_TRIGGER(UNIT(t))->inactive_exit_timestamp.monotonic <= 0)
+ base = UNIT_TRIGGER(UNIT(t))->inactive_exit_timestamp.monotonic;
+
+ if (base <= 0)
+ base = t->last_trigger_monotonic;
+
+ if (base <= 0)
continue;
- base = UNIT_TRIGGER(UNIT(t))->inactive_exit_timestamp.monotonic;
break;
case TIMER_UNIT_INACTIVE:
- if (UNIT_TRIGGER(UNIT(t))->inactive_enter_timestamp.monotonic <= 0)
+ base = UNIT_TRIGGER(UNIT(t))->inactive_enter_timestamp.monotonic;
+
+ if (base <= 0)
+ base = t->last_trigger_monotonic;
+
+ if (base <= 0)
continue;
- base = UNIT_TRIGGER(UNIT(t))->inactive_enter_timestamp.monotonic;
break;
default:
v->next_elapse = base + v->value;
- if (!initial && v->next_elapse < ts.monotonic) {
+ if (!initial &&
+ v->next_elapse < ts.monotonic &&
+ (v->base == TIMER_ACTIVE || v->base == TIMER_BOOT || v->base == TIMER_STARTUP)) {
+ /* This is a one time trigger, disable it now */
v->disabled = true;
continue;
}
dbus_error_init(&error);
/* Don't start job if we are supposed to go down */
- if (unit_pending_inactive(UNIT(t)))
+ if (unit_stop_pending(UNIT(t)))
return;
r = manager_add_job(UNIT(t)->manager, JOB_START, UNIT_TRIGGER(UNIT(t)),
if (r < 0)
goto fail;
+ t->last_trigger_monotonic = now(CLOCK_MONOTONIC);
+
timer_set_state(t, TIMER_RUNNING);
return;
return 0;
}
-static UnitActiveState timer_active_state(Unit *u) {
+_pure_ static UnitActiveState timer_active_state(Unit *u) {
assert(u);
return state_translation_table[TIMER(u)->state];
}
-static const char *timer_sub_state_to_string(Unit *u) {
+_pure_ static const char *timer_sub_state_to_string(Unit *u) {
assert(u);
return timer_state_to_string(TIMER(u)->state);
assert(u);
assert(other);
- log_error("NOTIFY!");
-
if (other->load_state != UNIT_LOADED)
return;