return 0;
}
-static UnitActiveState timer_active_state(Unit *u) {
+_pure_ static UnitActiveState timer_active_state(Unit *u) {
assert(u);
return state_translation_table[TIMER(u)->state];
}
-static const char *timer_sub_state_to_string(Unit *u) {
+_pure_ static const char *timer_sub_state_to_string(Unit *u) {
assert(u);
return timer_state_to_string(TIMER(u)->state);