UNIT_REQUISITE,
UNIT_REQUISITE_OVERRIDABLE,
UNIT_WANTS,
- UNIT_BIND_TO
+ UNIT_BINDS_TO
};
Iterator i;
DEFINE_STRING_TABLE_LOOKUP(target_state, TargetState);
const UnitVTable target_vtable = {
- .suffix = ".target",
.object_size = sizeof(Target),
.sections =
"Unit\0"