#include <signal.h>
#include <arpa/inet.h>
#include <mqueue.h>
-#ifdef HAVE_ATTR_XATTR_H
+#ifdef HAVE_XATTR
#include <attr/xattr.h>
#endif
s->exec_context.std_output = u->manager->default_std_output;
s->exec_context.std_error = u->manager->default_std_error;
kill_context_init(&s->kill_context);
+ cgroup_context_init(&s->cgroup_context);
s->control_command_id = _SOCKET_EXEC_COMMAND_INVALID;
}
socket_free_ports(s);
exec_context_done(&s->exec_context, manager_is_reloading_or_reexecuting(u->manager));
+ cgroup_context_init(&s->cgroup_context);
+
exec_command_free_array(s->exec_command, _SOCKET_EXEC_COMMAND_MAX);
s->control_command = NULL;
return unit_add_two_dependencies_by_name(UNIT(s), UNIT_BEFORE, UNIT_CONFLICTS, SPECIAL_SHUTDOWN_TARGET, NULL, true);
}
-static bool socket_has_exec(Socket *s) {
+_pure_ static bool socket_has_exec(Socket *s) {
unsigned i;
assert(s);
if ((r = unit_add_exec_dependencies(u, &s->exec_context)) < 0)
return r;
- if ((r = unit_add_default_cgroups(u)) < 0)
+ r = unit_add_default_slice(u);
+ if (r < 0)
return r;
if (UNIT(s)->default_dependencies)
return socket_verify(s);
}
-static const char* listen_lookup(int family, int type) {
+_const_ static const char* listen_lookup(int family, int type) {
if (family == AF_NETLINK)
return "ListenNetlink";
if (setsockopt(fd, SOL_TCP, TCP_CONGESTION, s->tcp_congestion, strlen(s->tcp_congestion)+1) < 0)
log_warning_unit(UNIT(s)->id, "TCP_CONGESTION failed: %m");
-#ifdef HAVE_ATTR_XATTR_H
+#ifdef HAVE_SMACK
if (s->smack_ip_in)
if (fsetxattr(fd, "security.SMACK64IPIN", s->smack_ip_in, strlen(s->smack_ip_in), 0) < 0)
log_error_unit(UNIT(s)->id,
log_warning_unit(UNIT(s)->id,
"F_SETPIPE_SZ: %m");
-#ifdef HAVE_ATTR_XATTR_H
+#ifdef HAVE_SMACK
if (s->smack)
if (fsetxattr(fd, "security.SMACK64", s->smack, strlen(s->smack), 0) < 0)
log_error_unit(UNIT(s)->id,
if ((r = socket_instantiate_service(s)) < 0)
return r;
- if (UNIT_DEREF(s->service) &&
+ if (UNIT_ISSET(s->service) &&
SERVICE(UNIT_DEREF(s->service))->exec_command[SERVICE_EXEC_START]) {
r = label_get_create_label_from_exe(SERVICE(UNIT_DEREF(s->service))->exec_command[SERVICE_EXEC_START]->path, &label);
assert(c);
assert(_pid);
+ unit_realize_cgroup(UNIT(s));
+
r = unit_watch_timer(UNIT(s), CLOCK_MONOTONIC, true, s->timeout_usec, &s->timer_watch);
if (r < 0)
goto fail;
true,
true,
UNIT(s)->manager->confirm_spawn,
- UNIT(s)->cgroup_bondings,
- UNIT(s)->cgroup_attributes,
- NULL,
+ UNIT(s)->cgroup_mask,
+ UNIT(s)->cgroup_path,
UNIT(s)->id,
NULL,
&pid);
/* We don't take connections anymore if we are supposed to
* shut down anyway */
- if (unit_pending_inactive(UNIT(s))) {
+ if (unit_stop_pending(UNIT(s))) {
log_debug_unit(UNIT(s)->id,
"Suppressing connection request on %s since unit stop is scheduled.",
UNIT(s)->id);
/* If there's already a start pending don't bother to
* do anything */
SET_FOREACH(u, UNIT(s)->dependencies[UNIT_TRIGGERS], i)
- if (unit_pending_active(u)) {
+ if (unit_active_or_pending(u)) {
pending = true;
break;
}
return 0;
/* Cannot run this without the service being around */
- if (UNIT_DEREF(s->service)) {
+ if (UNIT_ISSET(s->service)) {
Service *service;
service = SERVICE(UNIT_DEREF(s->service));
return 0;
}
-static UnitActiveState socket_active_state(Unit *u) {
+_pure_ static UnitActiveState socket_active_state(Unit *u) {
assert(u);
return state_translation_table[SOCKET(u)->state];
}
-static const char *socket_sub_state_to_string(Unit *u) {
+_pure_ static const char *socket_sub_state_to_string(Unit *u) {
assert(u);
return socket_state_to_string(SOCKET(u)->state);
}
}
-static bool socket_check_gc(Unit *u) {
+_pure_ static bool socket_check_gc(Unit *u) {
Socket *s = SOCKET(u);
assert(u);
"Socket\0"
"Install\0",
+ .private_section = "Socket",
.exec_context_offset = offsetof(Socket, exec_context),
- .exec_section = "Socket",
+ .cgroup_context_offset = offsetof(Socket, cgroup_context),
.init = socket_init,
.done = socket_done,