s->timeout_stop_usec = u->manager->default_timeout_stop_usec;
- cgroup_context_init(&s->cgroup_context);
- kill_context_init(&s->kill_context);
-
UNIT(s)->ignore_on_isolate = true;
UNIT(s)->ignore_on_snapshot = true;
}
assert(u);
- cgroup_context_done(&s->cgroup_context);
-
free(s->controller);
s->timer_event_source = sd_event_source_unref(s->timer_event_source);
return sd_event_source_set_enabled(s->timer_event_source, SD_EVENT_ONESHOT);
}
- return sd_event_add_monotonic(UNIT(s)->manager->event, &s->timer_event_source, now(CLOCK_MONOTONIC) + s->timeout_stop_usec, 0, scope_dispatch_timer, s);
+ return sd_event_add_time(
+ UNIT(s)->manager->event,
+ &s->timer_event_source,
+ CLOCK_MONOTONIC,
+ now(CLOCK_MONOTONIC) + s->timeout_stop_usec, 0,
+ scope_dispatch_timer, s);
}
static void scope_set_state(Scope *s, ScopeState state) {
if (r < 0)
return r;
- r = unit_add_default_slice(u);
+ r = unit_patch_contexts(u);
+ if (r < 0)
+ return r;
+
+ r = unit_add_default_slice(u, &s->cgroup_context);
if (r < 0)
return r;