Unit.ConditionFileNotEmpty, config_parse_unit_condition_path, CONDITION_FILE_NOT_EMPTY, 0
Unit.ConditionFileIsExecutable, config_parse_unit_condition_path, CONDITION_FILE_IS_EXECUTABLE, 0
Unit.ConditionNeedsUpdate, config_parse_unit_condition_path, CONDITION_NEEDS_UPDATE, 0
+Unit.ConditionFirstBoot, config_parse_unit_condition_string, CONDITION_FIRST_BOOT, 0
Unit.ConditionKernelCommandLine, config_parse_unit_condition_string, CONDITION_KERNEL_COMMAND_LINE, 0
Unit.ConditionArchitecture, config_parse_unit_condition_string, CONDITION_ARCHITECTURE, 0
Unit.ConditionVirtualization, config_parse_unit_condition_string, CONDITION_VIRTUALIZATION, 0
Socket.Accept, config_parse_bool, 0, offsetof(Socket, accept)
Socket.MaxConnections, config_parse_unsigned, 0, offsetof(Socket, max_connections)
Socket.KeepAlive, config_parse_bool, 0, offsetof(Socket, keep_alive)
+Socket.KeepAliveTimeSec, config_parse_sec, 0, offsetof(Socket, keep_alive_time)
+Socket.KeepAliveIntervalSec, config_parse_sec, 0, offsetof(Socket, keep_alive_interval)
+Socket.KeepAliveProbes, config_parse_unsigned, 0, offsetof(Socket, keep_alive_cnt)
+Socket.DeferAcceptSec, config_parse_sec, 0, offsetof(Socket, defer_accept)
+Socket.NoDelay, config_parse_bool, 0, offsetof(Socket, no_delay)
Socket.Priority, config_parse_int, 0, offsetof(Socket, priority)
Socket.ReceiveBuffer, config_parse_iec_size, 0, offsetof(Socket, receive_buffer)
Socket.SendBuffer, config_parse_iec_size, 0, offsetof(Socket, send_buffer)