/*-*- Mode: C; c-basic-offset: 8; indent-tabs-mode: nil -*-*/
-#ifndef foojobhfoo
-#define foojobhfoo
+#pragma once
/***
This file is part of systemd.
typedef enum JobMode JobMode;
typedef enum JobResult JobResult;
-#include "manager.h"
-#include "unit.h"
-#include "hashmap.h"
-#include "list.h"
-
/* Be careful when changing the job types! Adjust job_merging_table[] accordingly! */
enum JobType {
JOB_START, /* if a unit does not support being started, we'll just wait until it becomes active */
enum JobMode {
JOB_FAIL, /* Fail if a conflicting job is already queued */
JOB_REPLACE, /* Replace an existing conflicting job */
+ JOB_REPLACE_IRREVERSIBLY, /* Like JOB_REPLACE + produce irreversible jobs */
JOB_ISOLATE, /* Start a unit, and stop all others */
JOB_IGNORE_DEPENDENCIES, /* Ignore both requirement and ordering dependencies */
JOB_IGNORE_REQUIREMENTS, /* Ignore requirement dependencies */
};
enum JobResult {
- JOB_DONE,
- JOB_CANCELED,
- JOB_TIMEOUT,
- JOB_FAILED,
- JOB_DEPENDENCY,
- JOB_SKIPPED,
+ JOB_DONE, /* Job completed successfully */
+ JOB_CANCELED, /* Job canceled by a conflicting job installation or by explicit cancel request */
+ JOB_TIMEOUT, /* JobTimeout elapsed */
+ JOB_FAILED, /* Job failed */
+ JOB_DEPENDENCY, /* A required dependency job did not result in JOB_DONE */
+ JOB_SKIPPED, /* JOB_RELOAD of inactive unit; negative result of JOB_VERIFY_ACTIVE */
_JOB_RESULT_MAX,
_JOB_RESULT_INVALID = -1
};
+#include "manager.h"
+#include "unit.h"
+#include "hashmap.h"
+#include "list.h"
+
struct JobDependency {
/* Encodes that the 'subject' job needs the 'object' job in
* some way. This structure is used only while building a transaction. */
bool sent_dbus_new_signal:1;
bool ignore_order:1;
bool forgot_bus_clients:1;
+ bool irreversible:1;
};
JobBusClient* job_bus_client_new(DBusConnection *connection, const char *name);
int job_merge(Job *j, Job *other);
-JobType job_type_lookup_merge(JobType a, JobType b);
+JobType job_type_lookup_merge(JobType a, JobType b) _pure_;
-static inline bool job_type_is_mergeable(JobType a, JobType b) {
+_pure_ static inline bool job_type_is_mergeable(JobType a, JobType b) {
return job_type_lookup_merge(a, b) >= 0;
}
-static inline bool job_type_is_conflicting(JobType a, JobType b) {
+_pure_ static inline bool job_type_is_conflicting(JobType a, JobType b) {
return !job_type_is_mergeable(a, b);
}
-static inline bool job_type_is_superset(JobType a, JobType b) {
+_pure_ static inline bool job_type_is_superset(JobType a, JobType b) {
/* Checks whether operation a is a "superset" of b in its actions */
return a == job_type_lookup_merge(a, b);
}
-bool job_type_is_redundant(JobType a, UnitActiveState b);
+bool job_type_is_redundant(JobType a, UnitActiveState b) _pure_;
/* Collapses a state-dependent job type into a simpler type by observing
* the state of the unit which it is going to be applied to. */
char *job_dbus_path(Job *j);
-const char* job_type_to_string(JobType t);
-JobType job_type_from_string(const char *s);
+void job_shutdown_magic(Job *j);
-const char* job_state_to_string(JobState t);
-JobState job_state_from_string(const char *s);
+const char* job_type_to_string(JobType t) _const_;
+JobType job_type_from_string(const char *s) _pure_;
-const char* job_mode_to_string(JobMode t);
-JobMode job_mode_from_string(const char *s);
+const char* job_state_to_string(JobState t) _const_;
+JobState job_state_from_string(const char *s) _pure_;
-const char* job_result_to_string(JobResult t);
-JobResult job_result_from_string(const char *s);
+const char* job_mode_to_string(JobMode t) _const_;
+JobMode job_mode_from_string(const char *s) _pure_;
-#endif
+const char* job_result_to_string(JobResult t) _const_;
+JobResult job_result_from_string(const char *s) _pure_;