bool memory_accounting;
unsigned long cpu_shares;
+ unsigned long startup_cpu_shares;
+ usec_t cpu_quota_per_sec_usec;
unsigned long blockio_weight;
+ unsigned long startup_blockio_weight;
LIST_HEAD(CGroupBlockIODeviceWeight, blockio_device_weights);
LIST_HEAD(CGroupBlockIODeviceBandwidth, blockio_device_bandwidths);
CGroupDevicePolicy device_policy;
LIST_HEAD(CGroupDeviceAllow, device_allow);
+
+ bool delegate;
};
#include "unit.h"
void cgroup_context_init(CGroupContext *c);
void cgroup_context_done(CGroupContext *c);
void cgroup_context_dump(CGroupContext *c, FILE* f, const char *prefix);
-void cgroup_context_apply(CGroupContext *c, CGroupControllerMask mask, const char *path);
+void cgroup_context_apply(CGroupContext *c, CGroupControllerMask mask, const char *path, ManagerState state);
CGroupControllerMask cgroup_context_get_mask(CGroupContext *c);
void unit_update_cgroup_members_masks(Unit *u);
int unit_realize_cgroup(Unit *u);
-void unit_destroy_cgroup(Unit *u);
+void unit_destroy_cgroup_if_empty(Unit *u);
+int unit_attach_pids_to_cgroup(Unit *u);
int manager_setup_cgroup(Manager *m);
void manager_shutdown_cgroup(Manager *m, bool delete);