bool memory_accounting;
unsigned long cpu_shares;
+ unsigned long startup_cpu_shares;
+ usec_t cpu_quota_per_sec_usec;
unsigned long blockio_weight;
+ unsigned long startup_blockio_weight;
LIST_HEAD(CGroupBlockIODeviceWeight, blockio_device_weights);
LIST_HEAD(CGroupBlockIODeviceBandwidth, blockio_device_bandwidths);
uint64_t memory_limit;
- uint64_t memory_soft_limit;
CGroupDevicePolicy device_policy;
LIST_HEAD(CGroupDeviceAllow, device_allow);
+
+ bool delegate;
};
#include "unit.h"
void cgroup_context_init(CGroupContext *c);
void cgroup_context_done(CGroupContext *c);
void cgroup_context_dump(CGroupContext *c, FILE* f, const char *prefix);
-void cgroup_context_apply(CGroupContext *c, CGroupControllerMask mask, const char *path);
+void cgroup_context_apply(CGroupContext *c, CGroupControllerMask mask, const char *path, ManagerState state);
+
CGroupControllerMask cgroup_context_get_mask(CGroupContext *c);
void cgroup_context_free_device_allow(CGroupContext *c, CGroupDeviceAllow *a);
void cgroup_context_free_blockio_device_weight(CGroupContext *c, CGroupBlockIODeviceWeight *w);
void cgroup_context_free_blockio_device_bandwidth(CGroupContext *c, CGroupBlockIODeviceBandwidth *b);
-void unit_realize_cgroup(Unit *u);
+CGroupControllerMask unit_get_cgroup_mask(Unit *u);
+CGroupControllerMask unit_get_siblings_mask(Unit *u);
+CGroupControllerMask unit_get_members_mask(Unit *u);
+CGroupControllerMask unit_get_target_mask(Unit *u);
+
+void unit_update_cgroup_members_masks(Unit *u);
+int unit_realize_cgroup(Unit *u);
void unit_destroy_cgroup(Unit *u);
int manager_setup_cgroup(Manager *m);