#include "unit.h"
-#define SYSTEMD_CGROUP_CONTROLLER "name=systemd"
-
/* Binds a cgroup to a name */
struct CGroupBonding {
char *controller;
#include "manager.h"
int manager_setup_cgroup(Manager *m);
-int manager_shutdown_cgroup(Manager *m);
+void manager_shutdown_cgroup(Manager *m, bool delete);
int cgroup_notify_empty(Manager *m, const char *group);