switch (left) {
case 7:
state->padding |= ((uint64_t) in[6]) << 48;
+ /* fall through */
case 6:
state->padding |= ((uint64_t) in[5]) << 40;
+ /* fall through */
case 5:
state->padding |= ((uint64_t) in[4]) << 32;
+ /* fall through */
case 4:
state->padding |= ((uint64_t) in[3]) << 24;
+ /* fall through */
case 3:
state->padding |= ((uint64_t) in[2]) << 16;
+ /* fall through */
case 2:
state->padding |= ((uint64_t) in[1]) << 8;
+ /* fall through */
case 1:
state->padding |= ((uint64_t) in[0]);
+ /* fall through */
case 0:
break;
}