typedef struct Socket Socket;
-#include "name.h"
+#include "manager.h"
+#include "unit.h"
#include "socket-util.h"
typedef enum SocketState {
char *path;
int fd;
+ Watch fd_watch;
LIST_FIELDS(SocketPort, port);
};
ExecCommand* control_command;
pid_t control_pid;
+ char *bind_to_device;
+
bool failure;
- int timer_id;
+ Watch timer_watch;
};
/* Called from the service code when collecting fds */
int socket_collect_fds(Socket *s, int **fds, unsigned *n_fds);
-extern const NameVTable socket_vtable;
+/* Called from the service when it shut down */
+void socket_notify_service_dead(Socket *s);
+
+extern const UnitVTable socket_vtable;
#endif