#ifndef foosocketutilhfoo
#define foosocketutilhfoo
+/***
+ This file is part of systemd.
+
+ Copyright 2010 Lennart Poettering
+
+ systemd is free software; you can redistribute it and/or modify it
+ under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ systemd is distributed in the hope that it will be useful, but
+ WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with systemd; If not, see <http://www.gnu.org/licenses/>.
+***/
+
#include <sys/socket.h>
#include <netinet/in.h>
#include <sys/un.h>
+#include <net/if.h>
#include "macro.h"
#include "util.h"
-typedef struct Address {
+typedef struct SocketAddress {
union {
struct sockaddr sa;
struct sockaddr_in in4;
/* Socket type, i.e. SOCK_STREAM, SOCK_DGRAM, ... */
int type;
+} SocketAddress;
+
+typedef enum SocketAddressBindIPv6Only {
+ SOCKET_ADDRESS_DEFAULT,
+ SOCKET_ADDRESS_BOTH,
+ SOCKET_ADDRESS_IPV6_ONLY
+} SocketAddressBindIPv6Only;
+
+#define socket_address_family(a) ((a)->sockaddr.sa.sa_family)
+
+int socket_address_parse(SocketAddress *a, const char *s);
+int socket_address_print(const SocketAddress *a, char **p);
+int socket_address_verify(const SocketAddress *a);
+
+bool socket_address_can_accept(const SocketAddress *a);
- /* Only for INET6 sockets: issue IPV6_V6ONLY sockopt */
- bool bind_ipv6_only;
-} Address;
+int socket_address_listen(
+ const SocketAddress *a,
+ int backlog,
+ SocketAddressBindIPv6Only only,
+ const char *bind_to_device,
+ mode_t directory_mode,
+ mode_t socket_mode,
+ int *ret);
-#define address_family(a) ((a)->sockaddr.sa.sa_family)
+bool socket_address_is(const SocketAddress *a, const char *s);
-int address_parse(Address *a, const char *s);
-int address_print(const Address *a, char **p);
-int address_verify(const Address *a);
-int address_listen(const Address *a, int backlog);
+bool socket_address_equal(const SocketAddress *a, const SocketAddress *b);
#endif