#include <sys/socket.h>
#include <netinet/in.h>
#include <sys/un.h>
+#include <net/if.h>
#include "macro.h"
#include "util.h"
-typedef struct Address {
+typedef struct SocketAddress {
union {
struct sockaddr sa;
struct sockaddr_in in4;
/* Socket type, i.e. SOCK_STREAM, SOCK_DGRAM, ... */
int type;
+} SocketAddress;
- /* Only for INET6 sockets: issue IPV6_V6ONLY sockopt */
- bool bind_ipv6_only;
-} Address;
+typedef enum SocketAddressBindIPv6Only {
+ SOCKET_ADDRESS_DEFAULT,
+ SOCKET_ADDRESS_BOTH,
+ SOCKET_ADDRESS_IPV6_ONLY
+} SocketAddressBindIPv6Only;
-#define address_family(a) ((a)->sockaddr.sa.sa_family)
+#define socket_address_family(a) ((a)->sockaddr.sa.sa_family)
-int address_parse(Address *a, const char *s);
-int address_print(const Address *a, char **p);
-int address_verify(const Address *a);
-int address_listen(const Address *a, int backlog);
+int socket_address_parse(SocketAddress *a, const char *s);
+int socket_address_print(const SocketAddress *a, char **p);
+int socket_address_verify(const SocketAddress *a);
+int socket_address_listen(const SocketAddress *a, int backlog, SocketAddressBindIPv6Only only, const char *bind_to_device, int *ret);
#endif