#include "name.h"
#include "snapshot.h"
-static NameActiveState snapshot_active_state(Name *n) {
- return SNAPSHOT(n)->state == SNAPSHOT_DEAD ? NAME_INACTIVE : NAME_ACTIVE;
-}
-
-static void snapshot_free_hook(Name *n) {
+static void snapshot_done(Name *n) {
Snapshot *s = SNAPSHOT(n);
assert(s);
/* Nothing here for now */
}
+static NameActiveState snapshot_active_state(Name *n) {
+ return SNAPSHOT(n)->state == SNAPSHOT_DEAD ? NAME_INACTIVE : NAME_ACTIVE;
+}
+
const NameVTable snapshot_vtable = {
.suffix = ".snapshot",
- .load = NULL,
- .dump = NULL,
-
- .start = NULL,
- .stop = NULL,
- .reload = NULL,
-
- .active_state = snapshot_active_state,
+ .done = snapshot_done,
- .free_hook = snapshot_free_hook
+ .active_state = snapshot_active_state
};