typedef struct Service Service;
-#include "name.h"
-#include "socket.h"
-#include "timer.h"
+#include "unit.h"
+#include "ratelimit.h"
typedef enum ServiceState {
SERVICE_DEAD,
SERVICE_START,
SERVICE_START_POST,
SERVICE_RUNNING,
- SERVICE_RELOAD_PRE,
SERVICE_RELOAD,
- SERVICE_RELOAD_POST,
- SERVICE_STOP_PRE,
- SERVICE_STOP,
- SERVICE_SIGTERM,
- SERVICE_SIGKILL,
+ SERVICE_STOP, /* No STOP_PRE state, instead just register multiple STOP executables */
+ SERVICE_STOP_SIGTERM,
+ SERVICE_STOP_SIGKILL,
SERVICE_STOP_POST,
+ SERVICE_FINAL_SIGTERM, /* In case the STOP_POST executable hangs, we shoot that down, too */
+ SERVICE_FINAL_SIGKILL,
SERVICE_MAINTAINANCE,
+ SERVICE_AUTO_RESTART,
_SERVICE_STATE_MAX,
+ _SERVICE_STATE_INVALID = -1
} ServiceState;
-typedef enum ServiceMode {
+typedef enum ServiceRestart {
SERVICE_ONCE,
- SERVICE_RESTART
-} ServiceMode;
+ SERVICE_RESTART_ON_SUCCESS,
+ SERVICE_RESTART_ALWAYS,
+ _SERVICE_RESTART_MAX,
+ _SERVICE_RESTART_INVALID = -1
+} ServiceRestart;
+
+typedef enum ServiceType {
+ SERVICE_FORKING, /* forks by itself (i.e. traditional daemons) */
+ SERVICE_SIMPLE, /* we fork and go on right-away (i.e. modern socket activated daemons)*/
+ SERVICE_FINISH, /* we fork and wait until the program finishes (i.e. programs like fsck which run and need to finish before we continue) */
+ _SERVICE_TYPE_MAX,
+ _SERVICE_TYPE_INVALID = -1
+} ServiceType;
typedef enum ServiceExecCommand {
SERVICE_EXEC_START_PRE,
SERVICE_EXEC_START,
SERVICE_EXEC_START_POST,
- SERVICE_EXEC_RELOAD_PRE,
SERVICE_EXEC_RELOAD,
- SERVICE_EXEC_RELOAD_POST,
- SERVICE_EXEC_STOP_PRE,
SERVICE_EXEC_STOP,
SERVICE_EXEC_STOP_POST,
- _SERVICE_EXEC_MAX
+ _SERVICE_EXEC_MAX,
+ _SERVICE_EXEC_INVALID = -1
} ServiceExecCommand;
struct Service {
Meta meta;
- ServiceState state;
- ServiceMode mode;
+ ServiceType type;
+ ServiceRestart restart;
+
+ /* If set we'll read the main daemon PID from this file */
+ char *pid_file;
+
+ usec_t restart_usec;
+ usec_t timeout_usec;
ExecCommand* exec_command[_SERVICE_EXEC_MAX];
ExecContext exec_context;
- pid_t service_pid, control_pid;
+ ServiceState state;
+
+ ExecStatus main_exec_status;
- Socket *socket;
- Timer *timer;
+ ExecCommand *control_command;
+ pid_t main_pid, control_pid;
+ bool main_pid_known:1;
+
+ bool failure:1; /* if we shut down, remember why */
+ Watch timer_watch;
+
+ RateLimit ratelimit;
};
-const NameVTable service_vtable;
+const UnitVTable service_vtable;
+
+const char* service_state_to_string(ServiceState i);
+ServiceState service_state_from_string(const char *s);
+
+const char* service_restart_to_string(ServiceRestart i);
+ServiceRestart service_restart_from_string(const char *s);
+
+const char* service_type_to_string(ServiceType i);
+ServiceType service_type_from_string(const char *s);
+
+const char* service_exec_command_to_string(ServiceExecCommand i);
+ServiceExecCommand service_exec_command_from_string(const char *s);
#endif