#include <inttypes.h>
#include <stdio.h>
+#include <dbus/dbus.h>
+
typedef struct Manager Manager;
typedef enum WatchType WatchType;
typedef struct Watch Watch;
enum WatchType {
WATCH_INVALID,
- WATCH_SIGNAL_FD,
+ WATCH_SIGNAL,
WATCH_FD,
- WATCH_TIMER
+ WATCH_TIMER,
+ WATCH_MOUNT,
+ WATCH_UDEV,
+ WATCH_DBUS_WATCH,
+ WATCH_DBUS_TIMEOUT
};
struct Watch {
int fd;
WatchType type;
- union Unit *unit;
+ bool fd_is_dupped;
+ union {
+ union Unit *unit;
+ DBusWatch *bus_watch;
+ DBusTimeout *bus_timeout;
+ } data;
};
#include "unit.h"
#include "hashmap.h"
#include "list.h"
#include "set.h"
+#include "dbus.h"
+
+#define SPECIAL_DEFAULT_TARGET "default.target"
+#define SPECIAL_SYSLOG_SERVICE "syslog.service"
+#define SPECIAL_DBUS_SERVICE "messagebus.service"
+#define SPECIAL_LOGGER_SOCKET "systemd-logger.socket"
+#define SPECIAL_KBREQUEST_TARGET "kbrequest.target"
+#define SPECIAL_CTRL_ALT_DEL_TARGET "ctrl-alt-del.target"
struct Manager {
uint32_t current_job_id;
Hashmap *units; /* name string => Unit object n:1 */
Hashmap *jobs; /* job id => Job object 1:1 */
+ /* To make it easy to iterate through the units of a specific
+ * type we maintain a per type linked list */
+ LIST_HEAD(Meta, units_per_type[_UNIT_TYPE_MAX]);
+
/* Units that need to be loaded */
LIST_HEAD(Meta, load_queue); /* this is actually more a stack than a queue, but uh. */
bool dispatching_load_queue:1;
bool dispatching_run_queue:1;
+ bool is_init:1;
+
+ bool request_bus_dispatch:1;
+
Hashmap *watch_pids; /* pid => Unit object n:1 */
int epoll_fd;
Watch signal_watch;
+
+ /* Data specific to the device subsystem */
+ struct udev* udev;
+ struct udev_monitor* udev_monitor;
+ Watch udev_watch;
+
+ /* Data specific to the mount subsystem */
+ FILE *proc_self_mountinfo;
+ Watch mount_watch;
+
+ /* Data specific to the D-Bus subsystem */
+ DBusConnection *bus;
};
Manager* manager_new(void);
void manager_free(Manager *m);
+int manager_coldplug(Manager *m);
+
Job *manager_get_job(Manager *m, uint32_t id);
Unit *manager_get_unit(Manager *m, const char *name);
+int manager_get_unit_from_dbus_path(Manager *m, const char *s, Unit **_u);
+int manager_get_job_from_dbus_path(Manager *m, const char *s, Job **_j);
+
int manager_load_unit(Manager *m, const char *path_or_name, Unit **_ret);
int manager_add_job(Manager *m, JobType type, Unit *unit, JobMode mode, bool force, Job **_ret);
void manager_clear_jobs(Manager *m);
+void manager_dispatch_load_queue(Manager *m);
void manager_dispatch_run_queue(Manager *m);
+
int manager_loop(Manager *m);
#endif