holeoffy = 0.23;
indentdepth = 1;
-indentoutersize = holesize + 1.5;
-indentinnersize = indentoutersize - indentdepth * 2.5;
+indentoutersize = holesize + 2.15;
+indentinnersize = indentoutersize - indentdepth * 3.0;
pegstem = 3.5;
peghead = 10;
intersection(){
Block();
translate([minx-10, -front-10, -height-10]) {
- cube([40,14,35]);
- cube([40,25,13]);
+ cube([75,14,35]);
+ cube([75,25,13]);
}
}
}