#define PIGLOW_BASE 533
+#ifndef TRUE
+# define TRUE (1==1)
+# define FALSE (!TRUE)
+#endif
+
/*
* keypressed: clearKeypressed:
}
}
+#define LEG_STEPS 3
+
+static int legSequence [] =
+{
+ 4, 12, 99,
+ 99, 4, 12,
+ 12, 99, 4,
+} ;
+
+
+#define RING_STEPS 16
+
+static int ringSequence [] =
+{
+ 0, 0, 0, 0, 0, 64,
+ 0, 0, 0, 0, 64, 64,
+ 0, 0, 0, 64, 64, 0,
+ 0, 0, 64, 64, 0, 0,
+ 0, 64, 64, 0, 0, 0,
+ 64, 64, 0, 0, 0, 0,
+ 64, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0,
+ 64, 0, 0, 0, 0, 0,
+ 64, 64, 0, 0, 0, 0,
+ 0, 64, 64, 0, 0, 0,
+ 0, 0, 64, 64, 0, 0,
+ 0, 0, 0, 64, 64, 0,
+ 0, 0, 0, 0, 64, 64,
+ 0, 0, 0, 0, 0, 64,
+ 0, 0, 0, 0, 0, 0,
+} ;
/*
* main:
int main (void)
{
int i ;
- int ring, leg ;
+ int step, ring, leg ;
// Always initialise wiringPi:
// Use the Sys method if you don't need to run as root
// Initialise the piGlow devLib with our chosen pin base
- piGlowSetup (PIGLOW_BASE) ;
+ piGlowSetup (1) ;
// LEDs, one at a time
// Sequence - alternating rings, legs and random
printf ("Sequence now\n") ;
-
for (; !keypressed () ;)
{
for (i = 0 ; i < 20 ; ++i)
- for (leg = 2 ; leg >= 0 ; --leg)
+ for (step = 0 ; step < LEG_STEPS ; ++step)
{
- piGlowLeg (leg, 100) ;
- delay (100) ;
- piGlowLeg (leg, 0) ;
+ for (leg = 0 ; leg < 3 ; ++leg)
+ piGlowLeg (leg, legSequence [step * 3 + leg]) ;
+ delay (80) ;
}
- for (i = 0 ; i < 20 ; ++i)
- for (ring = 5 ; ring >= 0 ; --ring)
+ for (i = 0 ; i < 10 ; ++i)
+ for (step = 0 ; step < RING_STEPS ; ++step)
{
- piGlowRing (ring, 100) ;
- delay (50) ;
- piGlowRing (ring, 0) ;
+ for (ring = 0 ; ring < 6 ; ++ring)
+ piGlowRing (ring, ringSequence [step * 6 + ring]) ;
+ delay (80) ;
}
for (i = 0 ; i < 1000 ; ++i)
{
- leg = random () % 3 ;
+ leg = random () % 3 ;
ring = random () % 6 ;
piGlow1 (leg, ring, random () % 256) ;
delay (5) ;