self._prepareVertexCount(len(faceList) * 3)
for f in faceList:
i = f[0] - 1
+ if i < 0 or i >= len(vertexList):
+ i = 0
self.addVertex(vertexList[i][0], vertexList[i][1], vertexList[i][2])
i = f[1] - 1
+ if i < 0 or i >= len(vertexList):
+ i = 0
self.addVertex(vertexList[i][0], vertexList[i][1], vertexList[i][2])
i = f[2] - 1
+ if i < 0 or i >= len(vertexList):
+ i = 0
self.addVertex(vertexList[i][0], vertexList[i][1], vertexList[i][2])
self._postProcessAfterLoad()