-import sys, os
-#We only need the core here, which speeds up the import. As we want to show the splashscreen ASAP.
-import wx._core
+# coding=utf-8
+from __future__ import absolute_import
+
+import wx._core #We only need the core here, which speeds up the import. As we want to show the splashscreen ASAP.
+
+from util.resources import getPathForImage
-def getBitmapImage(filename):
- #The frozen executable has the script files in a zip, so we need to exit another level to get to our images.
- if hasattr(sys, 'frozen'):
- return wx.Bitmap(os.path.normpath(os.path.join(os.path.split(__file__)[0], "../../images", filename)))
- else:
- return wx.Bitmap(os.path.normpath(os.path.join(os.path.split(__file__)[0], "../images", filename)))
class splashScreen(wx.SplashScreen):
def __init__(self, callback):
self.callback = callback
- bitmap = getBitmapImage("splash.png")
+ bitmap = wx.Bitmap(getPathForImage('splash.png'))
super(splashScreen, self).__init__(bitmap, wx.SPLASH_CENTRE_ON_SCREEN, 0, None)
wx.CallAfter(self.DoCallback)
-
+
def DoCallback(self):
self.callback(self)
self.Destroy()
+
def showSplash(callback):
app = wx.App(False)
splashScreen(callback)
app.MainLoop()
+
def testCallback(splashscreen):
print "Callback!"
import time
+
time.sleep(2)
print "!Callback"
+
def main():
showSplash(testCallback)
if __name__ == u'__main__':
main()
-