self._yaw = 30
self._pitch = 60
self._zoom = 300
- self._scene = objectScene.Scene()
+ self._scene = objectScene.Scene(self)
self._objectShader = None
self._objectLoadShader = None
self._focusObj = None
self.updateToolButtons()
self.updateProfileToControls()
+
+
def loadGCodeFile(self, filename):
self.OnDeleteAll(None)
#Cheat the engine results to load a GCode file into it.