chiark / gitweb /
Fix localization merge.
[cura.git] / Cura / gui / sceneView.py
index 916eaa0262bd92bcca8ead1add297dfa0b14e984..5023bdc51b64326ca81d3dd2b46ff08ab7e27ae7 100644 (file)
@@ -409,6 +409,9 @@ class SceneView(openglGui.glGuiPanel):
 
        def OnMergeObjects(self, e):
                if self._selectedObj is None or self._focusObj is None or self._selectedObj == self._focusObj:
+                       if len(self._scene.objects()) == 2:
+                               self._scene.merge(self._scene.objects()[0], self._scene.objects()[1])
+                               self.sceneUpdated()
                        return
                self._scene.merge(self._selectedObj, self._focusObj)
                self.sceneUpdated()
@@ -617,7 +620,7 @@ class SceneView(openglGui.glGuiPanel):
                                                self.Bind(wx.EVT_MENU, lambda e: self._deleteObject(self._focusObj), menu.Append(-1, _("Delete")))
                                                self.Bind(wx.EVT_MENU, self.OnMultiply, menu.Append(-1, _("Multiply")))
                                                self.Bind(wx.EVT_MENU, self.OnSplitObject, menu.Append(-1, _("Split")))
-                                       if self._selectedObj != self._focusObj and self._focusObj is not None and int(profile.getPreference('extruder_amount')) > 1:
+                                       if ((self._selectedObj != self._focusObj and self._focusObj is not None and self._selectedObj is not None) or len(self._scene.objects()) == 2) and int(profile.getPreference('extruder_amount')) > 1:
                                                self.Bind(wx.EVT_MENU, self.OnMergeObjects, menu.Append(-1, _("Dual extrusion merge")))
                                        if len(self._scene.objects()) > 0:
                                                self.Bind(wx.EVT_MENU, self.OnDeleteAll, menu.Append(-1, _("Delete all")))
@@ -1144,8 +1147,12 @@ void main(void)
 
                if profile.getPreference('machine_type').startswith('ultimaker'):
                        if self._platformMesh is None:
-                               self._platformMesh = meshLoader.loadMeshes(resources.getPathForMesh('ultimaker_platform.stl'))[0]
-                               self._platformMesh._drawOffset = numpy.array([0,0,2.5], numpy.float32)
+                               if profile.getPreference('machine_type') == 'ultimaker2':
+                                       self._platformMesh = meshLoader.loadMeshes(resources.getPathForMesh('ultimaker2_platform.stl'))[0]
+                                       self._platformMesh._drawOffset = numpy.array([0,-37,145], numpy.float32)
+                               else:
+                                       self._platformMesh = meshLoader.loadMeshes(resources.getPathForMesh('ultimaker_platform.stl'))[0]
+                                       self._platformMesh._drawOffset = numpy.array([0,0,2.5], numpy.float32)
                        glColor4f(1,1,1,0.5)
                        self._objectShader.bind()
                        self._renderObject(self._platformMesh, False, False)