i = toolsMenu.Append(-1, 'Batch run...')
self.Bind(wx.EVT_MENU, self.OnBatchRun, i)
self.normalModeOnlyItems.append(i)
- # i = toolsMenu.Append(-1, 'Open SVG (2D) slicer...')
- # self.Bind(wx.EVT_MENU, self.OnSVGSlicerOpen, i)
if minecraftImport.hasMinecraft():
i = toolsMenu.Append(-1, 'Minecraft import...')
self.Bind(wx.EVT_MENU, self.OnMinecraftImport, i)
# Enabled sash
self.splitter.SetSashSize(4)
+ self.scene.updateProfileToControls()
def OnPreferences(self, e):
prefDialog = preferencesDialog.preferencesDialog(self)
mi.Centre()
mi.Show(True)
- def OnSVGSlicerOpen(self, e):
- svgSlicer = flatSlicerWindow.flatSlicerWindow()
- svgSlicer.Centre()
- svgSlicer.Show(True)
-
def OnCheckForUpdate(self, e):
newVersion = version.checkForNewerVersion()
if newVersion is not None: