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core: move abstract namespace sockets to /dev/.run
[elogind.git]
/
src
/
unit.h
diff --git
a/src/unit.h
b/src/unit.h
index afae580409d90a0bb753b2ad29349cf607a7206c..9b7eb5e854ca3c8bc0c59336f7418734e24e2760 100644
(file)
--- a/
src/unit.h
+++ b/
src/unit.h
@@
-38,8
+38,9
@@
typedef enum UnitDependency UnitDependency;
#include "list.h"
#include "socket-util.h"
#include "execute.h"
#include "list.h"
#include "socket-util.h"
#include "execute.h"
+#include "condition.h"
-#define DEFAULT_TIMEOUT_USEC (
60*USEC_PER_SEC
)
+#define DEFAULT_TIMEOUT_USEC (
3*USEC_PER_MINUTE
)
#define DEFAULT_RESTART_USEC (100*USEC_PER_MSEC)
enum UnitType {
#define DEFAULT_RESTART_USEC (100*USEC_PER_MSEC)
enum UnitType {
@@
-62,6
+63,7
@@
enum UnitLoadState {
UNIT_LOADED,
UNIT_ERROR,
UNIT_MERGED,
UNIT_LOADED,
UNIT_ERROR,
UNIT_MERGED,
+ UNIT_MASKED,
_UNIT_LOAD_STATE_MAX,
_UNIT_LOAD_STATE_INVALID = -1
};
_UNIT_LOAD_STATE_MAX,
_UNIT_LOAD_STATE_INVALID = -1
};
@@
-100,11
+102,13
@@
enum UnitDependency {
UNIT_REQUISITE,
UNIT_REQUISITE_OVERRIDABLE,
UNIT_WANTS,
UNIT_REQUISITE,
UNIT_REQUISITE_OVERRIDABLE,
UNIT_WANTS,
+ UNIT_BIND_TO,
/* Inverse of the above */
UNIT_REQUIRED_BY, /* inverse of 'requires' and 'requisite' is 'required_by' */
/* Inverse of the above */
UNIT_REQUIRED_BY, /* inverse of 'requires' and 'requisite' is 'required_by' */
- UNIT_REQUIRED_BY_OVERRIDABLE, /* inverse of '
soft_requires' and 'soft_requisit
e' is 'soft_required_by' */
+ UNIT_REQUIRED_BY_OVERRIDABLE, /* inverse of '
requires_overridable' and 'requisite_overridabl
e' is 'soft_required_by' */
UNIT_WANTED_BY, /* inverse of 'wants' */
UNIT_WANTED_BY, /* inverse of 'wants' */
+ UNIT_BOUND_BY, /* inverse of 'bind_to' */
/* Negative dependencies */
UNIT_CONFLICTS, /* inverse of 'conflicts' is 'conflicted_by' */
/* Negative dependencies */
UNIT_CONFLICTS, /* inverse of 'conflicts' is 'conflicted_by' */
@@
-153,6
+157,11
@@
struct Meta {
usec_t job_timeout;
usec_t job_timeout;
+ /* Conditions to check */
+ LIST_HEAD(Condition, conditions);
+
+ dual_timestamp condition_timestamp;
+
dual_timestamp inactive_exit_timestamp;
dual_timestamp active_enter_timestamp;
dual_timestamp active_exit_timestamp;
dual_timestamp inactive_exit_timestamp;
dual_timestamp active_enter_timestamp;
dual_timestamp active_exit_timestamp;
@@
-186,18
+195,12
@@
struct Meta {
/* Error code when we didn't manage to load the unit (negative) */
int load_error;
/* Error code when we didn't manage to load the unit (negative) */
int load_error;
- /* If we go down, pull down everything that depends on us, too */
- bool recursive_stop;
-
/* Garbage collect us we nobody wants or requires us anymore */
bool stop_when_unneeded;
/* Garbage collect us we nobody wants or requires us anymore */
bool stop_when_unneeded;
- /* Create default depedencies */
+ /* Create default depe
n
dencies */
bool default_dependencies;
bool default_dependencies;
- /* Bring up this unit even if a dependency fails to start */
- bool ignore_dependency_failure;
-
/* Refuse manual starting, allow starting only indirectly via dependency. */
bool refuse_manual_start;
/* Refuse manual starting, allow starting only indirectly via dependency. */
bool refuse_manual_start;
@@
-207,6
+210,9
@@
struct Meta {
/* Allow isolation requests */
bool allow_isolate;
/* Allow isolation requests */
bool allow_isolate;
+ /* Did the last condition check suceed? */
+ bool condition_result;
+
bool in_load_queue:1;
bool in_dbus_queue:1;
bool in_cleanup_queue:1;
bool in_load_queue:1;
bool in_dbus_queue:1;
bool in_cleanup_queue:1;
@@
-272,6
+278,8
@@
struct UnitVTable {
int (*stop)(Unit *u);
int (*reload)(Unit *u);
int (*stop)(Unit *u);
int (*reload)(Unit *u);
+ int (*kill)(Unit *u, KillWho w, KillMode m, int signo, DBusError *error);
+
bool (*can_reload)(Unit *u);
/* Write all data that cannot be restored from other sources
bool (*can_reload)(Unit *u);
/* Write all data that cannot be restored from other sources
@@
-287,7
+295,7
@@
struct UnitVTable {
/* Returns the substate specific to this unit type as
* string. This is purely information so that we can give the
/* Returns the substate specific to this unit type as
* string. This is purely information so that we can give the
- * user a more finegrained explanation in which actual state a
+ * user a more fine
grained explanation in which actual state a
* unit is in. */
const char* (*sub_state_to_string)(Unit *u);
* unit is in. */
const char* (*sub_state_to_string)(Unit *u);
@@
-326,6
+334,9
@@
struct UnitVTable {
/* Return the unit this unit is following */
Unit *(*following)(Unit *u);
/* Return the unit this unit is following */
Unit *(*following)(Unit *u);
+ /* Return the set of units that are following each other */
+ int (*following_set)(Unit *u, Set **s);
+
/* This is called for each unit type and should be used to
* enumerate existing devices and load them. However,
* everything that is loaded here should still stay in
/* This is called for each unit type and should be used to
* enumerate existing devices and load them. However,
* everything that is loaded here should still stay in
@@
-347,11
+358,6
@@
struct UnitVTable {
/* Can units of this type have multiple names? */
bool no_alias:1;
/* Can units of this type have multiple names? */
bool no_alias:1;
- /* If true units of this types can never have "Requires"
- * dependencies, because state changes can only be observed,
- * not triggered */
- bool no_requires:1;
-
/* Instances make no sense for this type */
bool no_instances:1;
/* Instances make no sense for this type */
bool no_instances:1;
@@
-413,7
+419,7
@@
int unit_add_exec_dependencies(Unit *u, ExecContext *c);
int unit_add_cgroup(Unit *u, CGroupBonding *b);
int unit_add_cgroup_from_text(Unit *u, const char *name);
int unit_add_cgroup(Unit *u, CGroupBonding *b);
int unit_add_cgroup_from_text(Unit *u, const char *name);
-int unit_add_default_cgroup(Unit *u);
+int unit_add_default_cgroup
s
(Unit *u);
CGroupBonding* unit_get_default_cgroup(Unit *u);
int unit_choose_id(Unit *u, const char *name);
CGroupBonding* unit_get_default_cgroup(Unit *u);
int unit_choose_id(Unit *u, const char *name);
@@
-453,7
+459,9
@@
int unit_start(Unit *u);
int unit_stop(Unit *u);
int unit_reload(Unit *u);
int unit_stop(Unit *u);
int unit_reload(Unit *u);
-void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns);
+int unit_kill(Unit *u, KillWho w, KillMode m, int signo, DBusError *error);
+
+void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns, bool reload_success);
int unit_watch_fd(Unit *u, int fd, uint32_t events, Watch *w);
void unit_unwatch_fd(Unit *u, Watch *w);
int unit_watch_fd(Unit *u, int fd, uint32_t events, Watch *w);
void unit_unwatch_fd(Unit *u, Watch *w);
@@
-503,8
+511,14
@@
bool unit_pending_active(Unit *u);
int unit_add_default_target_dependency(Unit *u, Unit *target);
int unit_add_default_target_dependency(Unit *u, Unit *target);
+int unit_following_set(Unit *u, Set **s);
+
UnitType unit_name_to_type(const char *n);
UnitType unit_name_to_type(const char *n);
-bool unit_name_is_valid(const char *n);
+bool unit_name_is_valid(const char *n, bool template_ok);
+
+void unit_trigger_on_failure(Unit *u);
+
+bool unit_condition_test(Unit *u);
const char *unit_load_state_to_string(UnitLoadState i);
UnitLoadState unit_load_state_from_string(const char *s);
const char *unit_load_state_to_string(UnitLoadState i);
UnitLoadState unit_load_state_from_string(const char *s);
@@
-515,7
+529,4
@@
UnitActiveState unit_active_state_from_string(const char *s);
const char *unit_dependency_to_string(UnitDependency i);
UnitDependency unit_dependency_from_string(const char *s);
const char *unit_dependency_to_string(UnitDependency i);
UnitDependency unit_dependency_from_string(const char *s);
-const char *kill_mode_to_string(KillMode k);
-KillMode kill_mode_from_string(const char *s);
-
#endif
#endif