#define SD_ID128_STRING_MAX 33
char *sd_id128_to_string(sd_id128_t id, char s[SD_ID128_STRING_MAX]);
#define SD_ID128_STRING_MAX 33
char *sd_id128_to_string(sd_id128_t id, char s[SD_ID128_STRING_MAX]);
int sd_id128_from_string(const char *s, sd_id128_t *ret);
int sd_id128_randomize(sd_id128_t *ret);
int sd_id128_get_machine(sd_id128_t *ret);
int sd_id128_from_string(const char *s, sd_id128_t *ret);
int sd_id128_randomize(sd_id128_t *ret);
int sd_id128_get_machine(sd_id128_t *ret);
#define SD_ID128_MAKE(v0, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15) \
((const sd_id128_t) { .bytes = { 0x##v0, 0x##v1, 0x##v2, 0x##v3, 0x##v4, 0x##v5, 0x##v6, 0x##v7, \
0x##v8, 0x##v9, 0x##v10, 0x##v11, 0x##v12, 0x##v13, 0x##v14, 0x##v15 }})
#define SD_ID128_MAKE(v0, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15) \
((const sd_id128_t) { .bytes = { 0x##v0, 0x##v1, 0x##v2, 0x##v3, 0x##v4, 0x##v5, 0x##v6, 0x##v7, \
0x##v8, 0x##v9, 0x##v10, 0x##v11, 0x##v12, 0x##v13, 0x##v14, 0x##v15 }})
+#define SD_ID128_ARRAY(v0, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15) \
+ { .bytes = { 0x##v0, 0x##v1, 0x##v2, 0x##v3, 0x##v4, 0x##v5, 0x##v6, 0x##v7, \
+ 0x##v8, 0x##v9, 0x##v10, 0x##v11, 0x##v12, 0x##v13, 0x##v14, 0x##v15 }}
+
/* Note that SD_ID128_FORMAT_VAL will evaluate the passed argument 16
* times. It is hence not a good idea to call this macro with an
/* Note that SD_ID128_FORMAT_VAL will evaluate the passed argument 16
* times. It is hence not a good idea to call this macro with an
-_sd_pure_ static inline int sd_id128_equal(sd_id128_t a, sd_id128_t b) {
+#define SD_ID128_MAKE_STR(a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p) \
+ #a #b #c #d #e #f #g #h #i #j #k #l #m #n #o #p
+
+_sd_pure_ static __inline__ int sd_id128_equal(sd_id128_t a, sd_id128_t b) {