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execute: use right logger socket
[elogind.git]
/
src
/
socket.h
diff --git
a/src/socket.h
b/src/socket.h
index 5a2cd06d9d66a761c2df62421c0bfd00d3e64a10..8f3cd76ad7d5e78545a9e2110c467ccfe3b05e6b 100644
(file)
--- a/
src/socket.h
+++ b/
src/socket.h
@@
-78,10
+78,7
@@
struct Socket {
LIST_HEAD(SocketPort, ports);
LIST_HEAD(SocketPort, ports);
- /* Only for INET6 sockets: issue IPV6_V6ONLY sockopt */
- SocketAddressBindIPv6Only bind_ipv6_only;
unsigned backlog;
unsigned backlog;
-
usec_t timeout_usec;
ExecCommand* exec_command[_SOCKET_EXEC_COMMAND_MAX];
usec_t timeout_usec;
ExecCommand* exec_command[_SOCKET_EXEC_COMMAND_MAX];
@@
-91,21
+88,35
@@
struct Socket {
SocketState state, deserialized_state;
SocketState state, deserialized_state;
- KillMode kill_mode;
-
ExecCommand* control_command;
SocketExecCommand control_command_id;
pid_t control_pid;
ExecCommand* control_command;
SocketExecCommand control_command_id;
pid_t control_pid;
- char *bind_to_device;
- mode_t directory_mode;
- mode_t socket_mode;
-
bool accept;
unsigned n_accepted;
bool accept;
unsigned n_accepted;
+ unsigned n_connections;
+ unsigned max_connections;
bool failure;
Watch timer_watch;
bool failure;
Watch timer_watch;
+
+ /* Socket options */
+ bool keep_alive;
+ int priority;
+ size_t receive_buffer;
+ size_t send_buffer;
+ int ip_tos;
+ int ip_ttl;
+ size_t pipe_size;
+ int mark;
+ bool free_bind;
+ char *bind_to_device;
+
+ /* Only for INET6 sockets: issue IPV6_V6ONLY sockopt */
+ SocketAddressBindIPv6Only bind_ipv6_only;
+
+ mode_t directory_mode;
+ mode_t socket_mode;
};
/* Called from the service code when collecting fds */
};
/* Called from the service code when collecting fds */
@@
-118,6
+129,9
@@
void socket_notify_service_dead(Socket *s);
* any of the sockets of this socket */
int socket_add_one_mount_link(Socket *s, Mount *m);
* any of the sockets of this socket */
int socket_add_one_mount_link(Socket *s, Mount *m);
+/* Called from the service code when a per-connection service ended */
+void socket_connection_unref(Socket *s);
+
extern const UnitVTable socket_vtable;
const char* socket_state_to_string(SocketState i);
extern const UnitVTable socket_vtable;
const char* socket_state_to_string(SocketState i);