+static const char* const unit_type_table[_UNIT_TYPE_MAX] = {
+ [UNIT_SERVICE] = "service",
+ [UNIT_SOCKET] = "socket",
+ [UNIT_TARGET] = "target",
+ [UNIT_DEVICE] = "device",
+ [UNIT_MOUNT] = "mount",
+ [UNIT_AUTOMOUNT] = "automount",
+ [UNIT_SNAPSHOT] = "snapshot",
+ [UNIT_TIMER] = "timer",
+ [UNIT_SWAP] = "swap",
+ [UNIT_PATH] = "path",
+ [UNIT_SLICE] = "slice",
+ [UNIT_SCOPE] = "scope"
+};
+
+DEFINE_STRING_TABLE_LOOKUP(unit_type, UnitType);
+
+static const char* const unit_load_state_table[_UNIT_LOAD_STATE_MAX] = {
+ [UNIT_STUB] = "stub",
+ [UNIT_LOADED] = "loaded",
+ [UNIT_NOT_FOUND] = "not-found",
+ [UNIT_ERROR] = "error",
+ [UNIT_MERGED] = "merged",
+ [UNIT_MASKED] = "masked"
+};
+
+DEFINE_STRING_TABLE_LOOKUP(unit_load_state, UnitLoadState);
+
+bool unit_name_is_valid(const char *n, bool template_ok) {