-static struct pool *first_hashmap_pool = NULL;
-static void *first_hashmap_tile = NULL;
-
-static struct pool *first_entry_pool = NULL;
-static void *first_entry_tile = NULL;
-
-static void* allocate_tile(struct pool **first_pool, void **first_tile, size_t tile_size, unsigned at_least) {
- unsigned i;
-
- /* When a tile is released we add it to the list and simply
- * place the next pointer at its offset 0. */
-
- assert(tile_size >= sizeof(void*));
- assert(at_least > 0);
-
- if (*first_tile) {
- void *r;
-
- r = *first_tile;
- *first_tile = * (void**) (*first_tile);
- return r;
- }
-
- if (_unlikely_(!*first_pool) || _unlikely_((*first_pool)->n_used >= (*first_pool)->n_tiles)) {
- unsigned n;
- size_t size;
- struct pool *p;
-
- n = *first_pool ? (*first_pool)->n_tiles : 0;
- n = MAX(at_least, n * 2);
- size = PAGE_ALIGN(ALIGN(sizeof(struct pool)) + n*tile_size);
- n = (size - ALIGN(sizeof(struct pool))) / tile_size;
-
- p = malloc(size);
- if (!p)
- return NULL;
-
- p->next = *first_pool;
- p->n_tiles = n;
- p->n_used = 0;
-
- *first_pool = p;
- }
-
- i = (*first_pool)->n_used++;
-
- return ((uint8_t*) (*first_pool)) + ALIGN(sizeof(struct pool)) + i*tile_size;
-}
-
-static void deallocate_tile(void **first_tile, void *p) {
- * (void**) p = *first_tile;
- *first_tile = p;
-}
+static DEFINE_MEMPOOL(hashmap_pool, struct hashmap_tile, 8);
+static DEFINE_MEMPOOL(hashmap_entry_pool, struct hashmap_entry, 64);