if (!set_get(u->dependencies[UNIT_AFTER], other) &&
!UNIT_IS_ACTIVE_OR_ACTIVATING(unit_active_state(other)))
manager_add_job(u->manager, JOB_START, other, JOB_REPLACE, true, NULL, NULL);
if (!set_get(u->dependencies[UNIT_AFTER], other) &&
!UNIT_IS_ACTIVE_OR_ACTIVATING(unit_active_state(other)))
manager_add_job(u->manager, JOB_START, other, JOB_REPLACE, true, NULL, NULL);